ABOUT THIS GAME
You are the help in a Lich's crypt. An experiment went wrong, and the Armory's blades, axes, shields and helms were blasted off their racks into one big pile of painted cardboard cutouts, each printed with its rarity border. The job is simply to put them all back: dig a piece out of the pile, carry a list of them, place each onto the peg that holds its copies, ding. Every placement snaps and pushes a number up, a finished peg sparkles, a finished rack lights its candles, and the Lich (dry, kindly, fussy) remarks on your progress in a voice of their own. It is cozy by rule: no timers, no combos, no failure sounds, and the hover colour always tells you whether a piece will go before you try. This first demo is the Armory alone, forty distinct items and 271 pieces, played in the browser with mouse and keyboard: WASD walks, left click grabs, right click places (hold it to keep placing), the wheel scrolls your carry list, and Esc frees the mouse while a click takes it back. Skeleton helpers, the Ledger and the other rooms come later.