HOARD key art CRT-09
● RECCH-09
EARLY PROTOTYPE ACTION RPGNOT IDLE

HOARD

Eat everything. Digest it into power. Climb out of the dungeon.

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ABOUT THIS GAME

A top-down action RPG — the one game here that isn't idle. You're a fledgling mimic born in the deepest stratum of a living dungeon: eat creatures, gear, and memories; digest them into stats, abilities, and materials; evolve your body and climb toward the surface. Zelda-ish real-time combat, and perception is a stat — the fog of war is diegetic.

RELEASE NOTES

CURRENT PROTOTYPE

LATEST
  • Early dungeon slice: real-time combat, eating, and digestion at 320×180 pixel resolution.
  • Evolution and the climb to the surface are in development.
  • Proper versioned release notes start with the next update.